Pencil Art for the Beginner Step By Step Guide to Drawing with Pencil-Learn to Draw Series
If you are an artist in search of further knowledge about drawing to enhance your skills, then this
is not the book for you. This book is for the individuals who want to be an artist, but know
nothing about drawing yet.
I know how it feels when you want to illustrate an idea but you just don’t know how to start.
You finally grab the confidence to mark that paper, but it turns out so terrible that you don’t want
to show it to anyone.
This instructional manual is for making that ‘two circle’ cat of yours into something more
pleasing and distinguishable. It is also for enhancing that sheep which looks like a cloud with a
face, and for turning your stick figures into cartoons, and more.
Read on to learn the very basics of drawing easily, by following this step-by-step tutorial. You
can finally realize that drawing is something that is fun to do, and not something that becomes a
cause of frustration.
Enjoy drawing!
Drawing
Overview of making a pencil art
Start with the basics
A primary sketch is just your initial sketch. Start first with basic lines and shapes. Here the artist
started by drawing 2 parallel lines.
Add the shapes /silhouettes which are the main outline of your drawing as a whole. This
can be a combination of basic shapes such as boxes and circles which will represent the mass of
the object/subject you are going to draw. In this drawing, the artist added 2 circles at both ends to
make a tube like outline. Then, the shape of the pencil tip was also added and the texture of the
pencil shaft.
Define permanent outlines
Trace your sketch to clearly define the primary details or suggestive contour. These are
the particular parts that are necessary to convey your subject’s basic form in your drawing and
make it easily perceivable. These are essential parts such as the ears, eyes, and nose for a head.
Some drawings cannot be distinguished easily because they lack suggestive contour lines,
especially when conveying a subject’s dimension value.
Clean it up by erasing the sketch markings.
Show/illustrate some texture
Texture contour provides a better portrayal of the shape’s dimension values. The details
such as scales, fur, or any print and texture should curve and flow with the contour shape of your
subject, so adjust it accordingly.
Add some shading (light impression). This is the representation of your drawing’s light and dark
values. Applying shades will give your object/subject the visual depth it needs to define the
proper volume or proportion of your shape by verifying its angle via dark and light tones in
harmony to your preferred point of light.
In sketching, starting with basic shapes is important. For example, when drawing a cartoon
person, it may look hard, but if you start out with the initial sketch, it will definitely help.
Rendering
Rendering is the process of formulating, adding color, shading, and texturing an image. It is
important to make your drawing have more life and effects.
Each kind of pencil ranging from 9B to 9H has different tones. Tones are light and dark values.
The softer the pencil is, the darker the tone it will produce.
This is our value scale and this will help us select the right tone.
You can make your own Value Scale to have a reference, take note that I blend (using the
smudge stick) to the right, so that you will have an idea, how will it look like.
Shading
Shading is used to portray the light and dark values of an object or any subject by applying
gradations accordingly (to the contour shape). You do this via controlled line weights, number of
lines per set, and the manner of how it should travel across the subject, which enforces the
illusion of your subject’s three-dimensional appeal.
If your subject does not have any kind of designs, embellishing details, or anything that may
portray the dimension values of its shape, use shading to convey its three dimensional form
effectively.
Drawing tools matter the most in shading. You are probably using a 2H pencil because that is the
most common kind that you can buy anywhere. But, if you are going to shade with this pencil
then the deepest shade you can produce is silver, no matter how much pressure you put on it.
Fabrics
Details such as prints on fabrics should flow with the portrayed bends or folds, just like how it
should appear naturally.
Observe the change in tension on the cloth such as if the tension goes inwards, outwards, pulled
or loosely waved on one side. The details should flow along with the fabric and show the certain
change in shape of the fabric’s plane/surface.
Textures and designs have more use, aside from giving additional description or personality to a
subject. Some objects or a portion of a subject need more than just the main outline of its shape
to describe dimension value.
Use textures and other embellishments to provide a better depiction of the subject’s proportions.
It might unintentionally appear flat if you don’t present a good impression of its contour form
(three-dimensional shape).
Here I have shown the effects of rendering and adding details to the subject---making it more
realistic and textured.
But, a detail or a design can also make the object look flat if it doesn’t flow/bend accordingly
with the object’s contour form.
• To have a better idea on how a pattern should flow, imagine or mark a line that travels
across the entire shape of the subject. If the pattern contains lines that are parallel to the
main outline of your primary shape, then use it as a guide.
• The details, small shapes, or any embellishing marks should describe which portion of the
main shape is nearer to the viewer’s (you) point and which portion is positioned farther.
• You can use these lines as a reference if your pattern or design is aligned, and just add
another set of lines from an opposite direction to make a grid and have a better reference.
This is most useful for designs or markings with the same size.
The nearest point of the main shape should appear bigger, and considering that the size of the
pattern is equal, the pattern or any form of detailing should also look bigger. As it bends with the
contour shape of its plane, changing its own figure according to the dimensions of its plane, it
should appear to become smaller and smaller as its plane moves farther from the nearest point.
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